Specifically Redd White. (I know this is an old thing but I was recommending the movie to someone else and it came to mind.)
I know there’s been a big to-do over the drastic change in White’s character design. To me, it was so drastic that I figured there must be a reason since so much effort was put into making everyone and everything else match the game (including the minute or two we saw of Dee Vasquez — that’s just nuts).
My initial thought — and I still hang onto it to some degree — is that we don’t have as much time to distrust White. In the game, we go from creeping dislike to HE’S THE KILLER, but we have lots of time to. In the movie, we have to distrust him completely pretty much from the moment we see him.
That was my first thought.
Today’s second thought was the divide between generations. If you look at the cinematography, especially Yanni Yogi’s mini-movie, it’s much grimmer and darker and veering toward monochrome. In the original game, Robert Hammond and Daddy Edgeworth already looked relatively real-world, so that wasn’t a thing. But notice they even muted Yogi’s colours. They traded his bright pink happi for a sort of dun-coloured coat.
My point being, minus von Karma, anyone of the older generation who has to do with DL-6 (even to a small degree) is shown as being very dull and nearly monochrome, in contrast to the current generation, which is all bright and weird-looking.
So yeah. That’s my dumb theory.
I’ll repost more of these later, God, honest there’s like a bunch.
I’m Edgeworth, linh-sama is Nick and then there’s a whole fuckton of people I don’t know.
Ma-ma-ma-mahouneeeee~
can we please just stop and talk about how ridiculous the background characters in this movie are

Circled the most ridiculous one.
There you have it, dear Fandom.
No voice acting outside of the Cutscenes and the Shouts in Ace Attorney 5.
Next time you have the choice between trusting Siliconera and trusting Court-Records.net, go for CR, OK? These guys actually know what they are doing.
That’s pretty much what I was thinking.
That’s basically how Layton does it — voice acting for cut scenes, occasional brief voice acting for important stuff in the sprite animation, and then blippy-bleep-bloop everywhere else.
Otherwise we’d be here all day.
(via nenilein)
To be honest, after replaying the first Ace Attorney game, I kind of prefer how the movie handled the end of the DL-6 trial and von Karma’s ‘breakdown.’ No, it wasn’t game accurate, but for screen and storytelling and overall effect it was a bit amazing.
In a large part because, as I’ve said before, Ryo Ishibashi is an acting god.
(Also, I’m not sure I can call the streamlining of the cases ‘cutting corners,’ because it occurs to me that taking plot points so reliant on each other, breaking them down the necessities, and still stitching them together coherently is no mean feat.)
Not to say I don’t find the game version entertaining, but there’s a difference between playing for a challenge and watching for a story.
And my opinions are dumb but w/e.
